2026 Non-Resolutions
In September I looked back at my '25 resolutions and turns out I'd gotten something done for once. For 2026 I'm not setting resolutions as I don't feel I can be resolute about them right now. Time is scarce and my mind is fickle. Still, there are some things I'd like to do, including writing more. So I'm writing something down just for my own accountability as much as anything.
2025 Final Status
These are the goals I set for myself, along with some updates
- Finish the port of the ZX Spectrum Next game - did this and released it!
- Get a fully playable 'demo' (i.e. at least one level) of my STE platformer - a complete vertical slice - Yeah, not so much. I did get it compiling and running again but that was about it
- Get the engine out of the Honda, then remove from the block the stuck exhaust studs. At some point someone welded nuts to these in an attempt to get them out and still couldn't budge them. I think a drill is going to be required As per my September status update, the engine is out. I need more space to do more work on it, and an engine hoist.
- Stretch Goal - Get the Honda running - yeah..... I'm gonna go head and as you to forget I wrote that
2026 Best Intentions
- Write more. That should be easy enough if I just force myself to choose a topic
- Get something going on the Net Yaroze. I've had one of these since the program was active, but never really achieved anything. I recently took my Atari STE off my desk for a bit to get it set up again, and my intention is to get something 3D on the screen using only what I had available at the time. I've got Code Warrior running under Windows 2000 on an old PC, I've dug out the reference manuals and I'm getting stuck in
- Make some kind of progress with the Honda - ideally strip the engine down at a minimum